π
Sun Jan 07 2024
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Learning to create games. I tried to create Quoridor games. Creating games is harder than I tought. Also along the journey I use some of algorithm that I thought I will never need (lol π). For example in this one I use Breadth First Search (BFS) to find possible path for a user. Another hard thing is that you need to pay more attention to web and mobile compatibility in web-based games. A lot of details!
But overall it has been a great good practice for my neurons π